If I Fail an Escape Room am I Stupid?

That's a loaded question that can depend on so many factors. But, hey, we're not here to make you feel bad about yourself. For a start, we don't look at escape room games in binary terms of success or failure. Whether you get to the end before time runs out can depend on you or another player in your team, not just those little grey cells. You can certainly look at escape room games as a brain challenge. But the huge variety of different types of puzzles and clues mean that you're going to come across lots of scenarios that are completely unknown. Added to this is the fact that you can be thrown off course by the silliest of things. So, let's have a look at failing an escape room game, and if it means anything at all.

I'm Gonna Puke!

For some reason, many people have a fixed idea that, like the cinema, escape room games are solely for the evening. And many customers turn up to play directly after dinner. We guess that they're thinking that these games are a means of relaxing, a gentle stroll through some nice rooms looking for some other nice things! Nope! The first reason that this is a bad idea is that at some point the toilet could be calling you as you hunker down in a darkened room hiding from a zombie horde. That's the practical reason. 

Another is that doing anything that might require any brain work after a meal is never a good idea. The brain is most active when you're hungry, as it's programmed to search for food. But after being satisfied, your brain just wants to turn off and go into suspend mode. Also, the evening is the time when the brain wants to prepare for sleep. In spite of whatever people claim, especially night owls, the research shows that you're most alert in the morning.

Escape Rooms are a Learned Skill

As with all activities, practice makes perfect. And your ability to figure your way out of an escape room is no different. For most players, they are going to be faced with situations they've never experienced before. This is due to the design of the clues, puzzles, and riddles. But once you start to play a few games, you'll see that most are designed around the same thinking. And once you can understand what the designer had in mind, then everything will become much clearer. it's interesting to see how different professions and tradesmen can look at problems from their own work perspective. So an electrician would see problems to be dissected, whereas a teacher would bring education and patience to the game. Learning how to get the most out of escape room games is like learning to ride a bicycle, in that once you know it, then you'll always know it.

Maybe the Designer is Having an Off Day

Designing an escape room game takes a lot of creativity, logical thinking, and an understanding of human behaviour. And on top of that, you'll need to be an expert games designer as well. many times you might come across a game that has almost all the important factors in order. But is missing one. And that can make the difference between a great experience and a not so great experience. It takes a lot of time, energy, and customer feedback to polish a game to perfection. To keep customers happy with a constant turnover of new games means that there's always room for some problems to appear until the game has been played through enough times. 

On the other hand, there will always be businesses that are more relaxed about things. Maybe they have their eye on the weekly bankroll as opposed to customer satisfaction. Running an escape room business is more than just the day today. To really work well, then it needs to be a passion. For the game masters and the owner.  

Once you've played through your first escape room game experience, you'll have a better idea of what's going to happen in the next game, even if the theme is quite different. On the whole, there will always be the same type of clues in all games. Also, most games businesses will offer games of different levels. There's a huge difference in a game laid out for an experienced player, than one for an absolute beginner. Both as you're playing and after the game, try not to look at the result. That's not the important takeaway here. It's the journey that matters. If you felt challenged and then managed to overcome many of the obstacles in your path. But most of all, don't look at the game or the players, including yourself, in terms of stupid/not stupid. Look upon it all as a learning experience. Along with a huge amount of fun, excitement, and a massive adrenaline rush!